Book Image

Mastering Assembly Programming

By : Alexey Lyashko
3 (1)
Book Image

Mastering Assembly Programming

3 (1)
By: Alexey Lyashko

Overview of this book

The Assembly language is the lowest level human readable programming language on any platform. Knowing the way things are on the Assembly level will help developers design their code in a much more elegant and efficient way. It may be produced by compiling source code from a high-level programming language (such as C/C++) but can also be written from scratch. Assembly code can be converted to machine code using an assembler. The first section of the book starts with setting up the development environment on Windows and Linux, mentioning most common toolchains. The reader is led through the basic structure of CPU and memory, and is presented the most important Assembly instructions through examples for both Windows and Linux, 32 and 64 bits. Then the reader would understand how high level languages are translated into Assembly and then compiled into object code. Finally we will cover patching existing code, either legacy code without sources or a running code in same or remote process.
Table of Contents (12 chapters)
Free Chapter
1
Intel Architecture

Addressing data

Data addressing modes are the same as those for code addressing, with the exception of IP-based addressing on 32-bit systems.

Sequential addressing

Yes, this is not a typo, there is sequential addressing when it comes to addressing data as well, although it does require certain setup.

Remember the RSI/RDI pair (or ESI/EDI for 32-bit systems), which we have mentioned in both Chapter 1, Intel Architecture, and Chapter 3, Intel Instruction Set Architecture (ISA). This pair is a good example of sequential data addressing, where the source and/or target addresses are incremented or decremented (depending on the value of the direction flag) automatically after each instruction that uses these registers (either one...