Book Image

Delphi Cookbook - Third Edition

By : Daniele Spinetti, Daniele Teti
Book Image

Delphi Cookbook - Third Edition

By: Daniele Spinetti, Daniele Teti

Overview of this book

Delphi is a cross-platform integrated development environment (IDE) that supports rapid application development on different platforms, saving you the pain of wandering amid GUI widget details or having to tackle inter-platform incompatibilities. Delphi Cookbook begins with the basics of Delphi and gets you acquainted with JSON format strings, XSLT transformations, Unicode encodings, and various types of streams. You’ll then move on to more advanced topics such as developing higher-order functions and using enumerators and run-time type information (RTTI). As you make your way through the chapters, you’ll understand Delphi RTL functions, use FireMonkey in a VCL application, and cover topics such as multithreading, using aparallel programming library and deploying Delphi on a server. You’ll take a look at the new feature of WebBroker Apache modules, join the mobile revolution with FireMonkey, and learn to build data-driven mobile user interfaces using the FireDAC database access framework. This book will also show you how to integrate your apps with Internet of Things (IoT). By the end of the book, you will have become proficient in Delphi by exploring its different aspects such as building cross-platforms and mobile applications, designing server-side programs, and integrating these programs with IoT.
Table of Contents (12 chapters)

Introduction

In this chapter, we will look at how to develop mobile apps using Delphi. The recipes in this chapter require a working development configuration of your PC and, in the case of iOS, your Mac, to talk with an Android or iOS device. A detailed tutorial on how to properly configure your system for this purpose can be found on the Embarcadero DocWiki. To develop and deploy an app for iOS, you require an Apple computer and an actual iOS device, while to develop and deploy for Android, you only need to have the device. There is also an emulator in the SDK where you can deploy an app but, currently, it is very slow; if you really want to develop for Android, having an actual device where deploying is faster than using an emulator is recommended.

Visit the following links for more information and relevant documentation that will help you to configure different environments...