Book Image

Hands-On Software Architecture with Golang

By : Jyotiswarup Raiturkar
Book Image

Hands-On Software Architecture with Golang

By: Jyotiswarup Raiturkar

Overview of this book

Building software requires careful planning and architectural considerations; Golang was developed with a fresh perspective on building next-generation applications on the cloud with distributed and concurrent computing concerns. Hands-On Software Architecture with Golang starts with a brief introduction to architectural elements, Go, and a case study to demonstrate architectural principles. You'll then move on to look at code-level aspects such as modularity, class design, and constructs specific to Golang and implementation of design patterns. As you make your way through the chapters, you'll explore the core objectives of architecture such as effectively managing complexity, scalability, and reliability of software systems. You'll also work through creating distributed systems and their communication before moving on to modeling and scaling of data. In the concluding chapters, you'll learn to deploy architectures and plan the migration of applications from other languages. By the end of this book, you will have gained insight into various design and architectural patterns, which will enable you to create robust, scalable architecture using Golang.
Table of Contents (14 chapters)

Topology

A distributed system consists of a bunch of services connected over a network. Each of the services has a specific purpose. Some of the services might be exposed for interactions with the clients (actors, in the use case parlance). Some services might just be hosting data and doing transformations for upstream services. The services communicate with each other to enable macro behavior and fulfil the requirements of the system.

The services interact with one another over the network using either of the following:

  • Application Programming Interface (API)
  • Messaging

Irrespective of the channel, the data is exchanged in a standardized format over the network.

The API paradigm is the most common. As described in Chapter 7, Building APIs, services communicate with each other over the network. They send requests and receive responses from specific endpoints. The most popular...