Book Image

Learning Concurrency in Kotlin

By : Miguel Angel Castiblanco Torres
Book Image

Learning Concurrency in Kotlin

By: Miguel Angel Castiblanco Torres

Overview of this book

Kotlin is a modern and statically typed programming language with support for concurrency. Complete with detailed explanations of essential concepts, practical examples and self-assessment questions, Learning Concurrency in Kotlin addresses the unique challenges in design and implementation of concurrent code. This practical guide will help you to build distributed and scalable applications using Kotlin. Beginning with an introduction to Kotlin's coroutines, you’ll learn how to write concurrent code and understand the fundamental concepts needed to write multithreaded software in Kotlin. You'll explore how to communicate between and synchronize your threads and coroutines to write collaborative asynchronous applications. You'll also learn how to handle errors and exceptions, as well as how to work with a multicore processor to run several programs in parallel. In addition to this, you’ll delve into how coroutines work with each other. Finally, you’ll be able to build an Android application such as an RSS reader by putting your knowledge into practice. By the end of this book, you’ll have learned techniques and skills to write optimized code and multithread applications.
Table of Contents (11 chapters)

Creating a thread

Kotlin has simplified thread creation so that it's a straightforward process and can be done easily. For now, creating a single thread will be enough, but in future chapters we will also create thread pools in order to run both CPU-bound and I/O-bound operations efficiently.


It's important to understand that in Kotlin, while you can create threads and thread pools easily, you don't access or control them directly. What you do is create a CoroutineDispatcher, which is basically an orchestrator that distributes coroutines among threads based on availability, load, and configuration.

In our current case, for example, we will create a CoroutineDispatcher that has only one thread...