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Tkinter GUI Programming by Example

Tkinter GUI Programming by Example

By : David Love
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Tkinter GUI Programming by Example

Tkinter GUI Programming by Example

1 (3)
By: David Love

Overview of this book

Tkinter is a modular, cross-platform application development toolkit for Python. When developing GUI-rich applications, the most important choices are which programming language(s) and which GUI framework to use. Python and Tkinter prove to be a great combination. This book will get you familiar with Tkinter by having you create fun and interactive projects. These projects have varying degrees of complexity. We'll start with a simple project, where you'll learn the fundamentals of GUI programming and the basics of working with a Tkinter application. After getting the basics right, we'll move on to creating a project of slightly increased complexity, such as a highly customizable Python editor. In the next project, we'll crank up the complexity level to create an instant messaging app. Toward the end, we'll discuss various ways of packaging our applications so that they can be shared and installed on other machines without the user having to learn how to install and run Python programs.
Table of Contents (13 chapters)
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Summary

In this chapter, we have gone over how to create and use classes in Python. We have seen that they allow for code reuse by defining methods, but these methods can have different outcomes depending on which attributes the particular instance of a class holds.

We have briefly looked at the concept of polymorphism and how easy it is to do using Python's dynamic typing.

Our basic command-line version of the blackjack game has been written and is fully playable. We are now prepared to take this up to the next level in the following chapter by utilizing some new Tkinter widgets.

The choice of interface options has been discussed so that we now know why learning a graphical framework such as Tkinter is a good idea to allow for familiarity and ease of use for our applications. This serves as our motivation for the next step with our game, so that we may make it interesting...

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83
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Tkinter GUI Programming by Example
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