Book Image

Hands-On Design Patterns with Kotlin

By : Alexey Soshin
Book Image

Hands-On Design Patterns with Kotlin

By: Alexey Soshin

Overview of this book

Design patterns enable you as a developer to speed up the development process by providing you with proven development paradigms. Reusing design patterns helps prevent complex issues that can cause major problems, improves your code base, promotes code reuse, and makes an architecture more robust. The mission of this book is to ease the adoption of design patterns in Kotlin and provide good practices for programmers. The book begins by showing you the practical aspects of smarter coding in Kotlin, explaining the basic Kotlin syntax and the impact of design patterns. From there, the book provides an in-depth explanation of the classical design patterns of creational, structural, and behavioral families, before heading into functional programming. It then takes you through reactive and concurrent patterns, teaching you about using streams, threads, and coroutines to write better code along the way By the end of the book, you will be able to efficiently address common problems faced while developing applications and be comfortable working on scalable and maintainable projects of any size.
Table of Contents (13 chapters)

Proxy

This is one misbehaving design pattern. Much like Decorator, it extends object functionality. But, unlike Decorator, which always does at it's told, having a Proxy may mean that when asked, the object will do something totally different instead.

A short detour into the RMI world

While discussing Proxy, a lot of sources, mostly related to Java, diverge into discussing another concept, RMI.

RMI in the JVM world stands for Remote Method Invocation, which is a sort of Remote Procedure Call (RPC). What that means is that you're able to call some code that doesn't exist on your local machine, but sits on some remote machine.

Although a very clever solution, it's very JVM specific, and has become less popular...