Book Image

Mastering Swift 5.3 - Sixth Edition

By : Jon Hoffman
Book Image

Mastering Swift 5.3 - Sixth Edition

By: Jon Hoffman

Overview of this book

Over the years, Mastering Swift has proven itself among developers as a popular choice for an in-depth and practical guide to the Swift programming language. This sixth edition comes with the latest features, an overall revision to align with Swift 5.3, and two new chapters on building swift from source and advanced operators. From the basics of the language to popular features such as concurrency, generics, and memory management, this in-depth guide will help you develop your expertise and mastery of the language. As you progress, you will gain practical insights into some of the most sophisticated elements in Swift development, including protocol extensions, error handling, and closures. The book will also show you how to use and apply them in your own projects. In later chapters, you will understand how to use the power of protocol-oriented programming to write flexible and easier-to-manage code in Swift. Finally, you will learn how to add the copy-on-write feature to your custom value types, along with understanding how to avoid memory management issues caused by strong reference cycles. By the end of this Swift book, you will have mastered the Swift 5.3 language and developed the skills you need to effectively use its features to build robust applications.
Table of Contents (23 chapters)
21
Other Books You May Enjoy
22
Index

Multi-pattern catch clauses

In the previous section, we had code that looked like this:

do {
    try myTeam.addPlayer(player:("David", "Ortiz", 34))
} catch PlayerNumberError.NumberTooHigh(let description) { 
    print("Error: \(description)")
} catch PlayerNumberError.NumberTooLow(let description) {
    print("Error: \(description)")
} catch PlayerNumberError.NumberAlreadyAssigned { 
    print("Error: Number already assigned")
} catch {
    print("Error: Unknown Error")
}

You will notice that the catch clause for the PlayerNmberError.NumberTooHigh and PlayerNumberError.NumberTooLow errors contains duplicate code. When you are developing, it is always good to find a way to eliminate duplicate code like this. However, prior to Swift 5.3, we did not have a choice. Swift introduced multi-pattern catch clauses with SE-0276 in Swift 5.3 to help reduce duplicate code like this. Let's take a look at this by rewriting...