Book Image

Mastering Swift 5.3 - Sixth Edition

By : Jon Hoffman
Book Image

Mastering Swift 5.3 - Sixth Edition

By: Jon Hoffman

Overview of this book

Over the years, Mastering Swift has proven itself among developers as a popular choice for an in-depth and practical guide to the Swift programming language. This sixth edition comes with the latest features, an overall revision to align with Swift 5.3, and two new chapters on building swift from source and advanced operators. From the basics of the language to popular features such as concurrency, generics, and memory management, this in-depth guide will help you develop your expertise and mastery of the language. As you progress, you will gain practical insights into some of the most sophisticated elements in Swift development, including protocol extensions, error handling, and closures. The book will also show you how to use and apply them in your own projects. In later chapters, you will understand how to use the power of protocol-oriented programming to write flexible and easier-to-manage code in Swift. Finally, you will learn how to add the copy-on-write feature to your custom value types, along with understanding how to avoid memory management issues caused by strong reference cycles. By the end of this Swift book, you will have mastered the Swift 5.3 language and developed the skills you need to effectively use its features to build robust applications.
Table of Contents (23 chapters)
21
Other Books You May Enjoy
22
Index

Calling a type as a function

With SE-0253 in Swift 5.2, we are able to call a type as a function. To explain it a little better, instances of types that have a method whose name is callAsFunction can be called as if they were a function. Let's look at an example of this. We will start off by creating a Dice type that can be used to create an instance of any size dice:

struct Dice {
    var highValue: Int
    var lowValue: Int
    
    func callAsFunction() -> Int {
        Int.random(in: lowValue...highValue)
    }
}

Notice the method within the function called callAsFunction(). This function generates a random number using the lowValue and highValue properties. Since we named this method callAsFunction, we are able to call it using the instance's name as if it were a function. Let's see how this works by creating a six-sided dice and generating a random value:

let d6 = Dice(highValue: 6, lowValue: 1)
let roll = d6()

The roll variable will contain...