Book Image

Mastering Swift 5.3 - Sixth Edition

By : Jon Hoffman
Book Image

Mastering Swift 5.3 - Sixth Edition

By: Jon Hoffman

Overview of this book

Over the years, Mastering Swift has proven itself among developers as a popular choice for an in-depth and practical guide to the Swift programming language. This sixth edition comes with the latest features, an overall revision to align with Swift 5.3, and two new chapters on building swift from source and advanced operators. From the basics of the language to popular features such as concurrency, generics, and memory management, this in-depth guide will help you develop your expertise and mastery of the language. As you progress, you will gain practical insights into some of the most sophisticated elements in Swift development, including protocol extensions, error handling, and closures. The book will also show you how to use and apply them in your own projects. In later chapters, you will understand how to use the power of protocol-oriented programming to write flexible and easier-to-manage code in Swift. Finally, you will learn how to add the copy-on-write feature to your custom value types, along with understanding how to avoid memory management issues caused by strong reference cycles. By the end of this Swift book, you will have mastered the Swift 5.3 language and developed the skills you need to effectively use its features to build robust applications.
Table of Contents (23 chapters)
21
Other Books You May Enjoy
22
Index

Creating a class or structure

We use the same syntax to define classes and structures. The only difference is that we define a class using the class keyword and a structure using the struct keyword.

Let's look at the syntax that's used to create both classes and structures:

class MyClass {
    // MyClass definition
}
struct MyStruct {
    // MyStruct definition
}

In the preceding code, we define a new class named MyClass and a new structure named MyStruct. This effectively creates two new Swift types, named MyClass and MyStruct. When we name a new type, we want to use the standard naming convention set by Swift, where the name is in camel case, with the first letter being uppercase. This is also known as PascalCase. Any method or property defined within the class or structure should also be named using camel case, with the first letter being uppercase. Empty classes and structures are not that useful, so let's look at how we can add properties to our classes...