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C# 7.1 and .NET Core 2.0 ??? Modern Cross-Platform Development

C# 7.1 and .NET Core 2.0 ??? Modern Cross-Platform Development - Third Edition

By : Mark J. Price
3.7 (37)
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C# 7.1 and .NET Core 2.0 ??? Modern Cross-Platform Development

C# 7.1 and .NET Core 2.0 ??? Modern Cross-Platform Development

3.7 (37)
By: Mark J. Price

Overview of this book

C# 7.1 and .NET Core 2.0 – Modern Cross-Platform Development, Third Edition, is a practical guide to creating powerful cross-platform applications with C# 7.1 and .NET Core 2.0. It gives readers of any experience level a solid foundation in C# and .NET. The first part of the book runs you through the basics of C#, as well as debugging functions and object-oriented programming, before taking a quick tour through the latest features of C# 7.1 such as default literals, tuples, inferred tuple names, pattern matching, out variables, and more. After quickly taking you through C# and how .NET works, this book dives into the .NET Standard 2.0 class libraries, covering topics such as packaging and deploying your own libraries, and using common libraries for working with collections, performance, monitoring, serialization, files, databases, and encryption. The final section of the book demonstrates the major types of application that you can build and deploy cross-device and cross-platform. In this section, you'll learn about websites, web applications, web services, Universal Windows Platform (UWP) apps, and mobile apps. By the end of the book, you'll be armed with all the knowledge you need to build modern, cross-platform applications using C# and .NET.
Table of Contents (23 chapters)
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22
Index

Serializing object graphs

Serialization is the process of converting a live object into a sequence of bytes using a specified format. Deserialization is the reverse process.

There are dozens of formats you can specify, but the two most common ones are eXtensible Markup Language (XML) and JavaScript Object Notation (JSON).

Good Practice: JSON is more compact and is best for web and mobile applications. XML is more verbose but is better supported in more legacy systems. Use JSON to minimize the size of serialized object graphs. JSON is also a good choice when sending object graphs to web applications and mobile applications because JSON is the native serialization format for JavaScript and mobile apps often make calls over limited bandwidth, so the number of bytes is important.

.NET has multiple classes that will serialize to and from XML and JSON. We will start by looking at XmlSerializer and JsonSerializer.

Serializing as XML

Let's start by looking...

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C# 7.1 and .NET Core 2.0 ??? Modern Cross-Platform Development
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