Book Image

Software Architecture Patterns for Serverless Systems - Second Edition

By : John Gilbert
Book Image

Software Architecture Patterns for Serverless Systems - Second Edition

By: John Gilbert

Overview of this book

Organizations undergoing digital transformation rely on IT professionals to design systems to keep up with the rate of change while maintaining stability. With this edition, enriched with more real-world examples, you’ll be perfectly equipped to architect the future for unparalleled innovation. This book guides through the architectural patterns that power enterprise-grade software systems while exploring key architectural elements (such as events-driven microservices, and micro frontends) and learning how to implement anti-fragile systems. First, you'll divide up a system and define boundaries so that your teams can work autonomously and accelerate innovation. You'll cover the low-level event and data patterns that support the entire architecture while getting up and running with the different autonomous service design patterns. This edition is tailored with several new topics on security, observability, and multi-regional deployment. It focuses on best practices for security, reliability, testability, observability, and performance. You'll be exploring the methodologies of continuous experimentation, deployment, and delivery before delving into some final thoughts on how to start making progress. By the end of this book, you'll be able to architect your own event-driven, serverless systems that are ready to adapt and change.
Table of Contents (16 chapters)
14
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15
Index

Dissecting lead time

Our ability to continuously deliver business value is a function of lead time. If we measure our lead times in months or even weeks, then our ability to deliver is not continuous. We are wasting valuable time while we assume that we are building the right solution. Much like the Grand Prix motorcycle analogy, we want to put our software in users’ hands as fast as possible so that they can test drive it and provide feedback. Then, we tune the solution and quickly send it back out for another test drive.

To become a high-velocity team, we need to build the muscle memory that allows us to produce this seemingly uninterrupted flow of ideas and experiments. However, we need to get out of our own way. The typical software product delivery pipeline is full of potential bottlenecks that increase lead time. We need to understand these bottlenecks before we can produce an architecture that enables change.

Let’s survey the forces that influence our...