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System Programming Essentials with Go

System Programming Essentials with Go

By : Alex Rios
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System Programming Essentials with Go

System Programming Essentials with Go

5 (4)
By: Alex Rios

Overview of this book

Alex Rios, a seasoned Go developer and active community builder, shares his 15 years of expertise in designing large-scale systems through this book. It masterfully cuts through complexity, enabling you to build efficient and secure applications with Go's streamlined syntax and powerful concurrency features. In this book, you’ll learn how Go, unlike traditional system programming languages (C/C++), lets you focus on the problem by prioritizing readability and elevating developer experience with features like automatic garbage collection and built-in concurrency primitives, which remove the burden of low-level memory management and intricate synchronization. Through hands-on projects, you'll master core concepts like file I/O, process management, and inter-process communication to automate tasks and interact with your system efficiently. You'll delve into network programming in Go, equipping yourself with the skills to build robust, distributed applications. This book goes beyond the basics by exploring modern practices like logging and tracing for comprehensive application monitoring, and advance to distributed system design using Go to prepare you to tackle complex architectures. By the end of this book, you'll emerge as a confident Go system programmer, ready to craft high-performance, secure applications for the modern world.
Table of Contents (24 chapters)
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1
Part 1: Introduction
4
Part 2: Interaction with the OS
10
Part 3: Performance
13
Part 4: Connected Apps
17
Part 5: Going Beyond

Go Modules

Go Modules, the beacon of hope in a sea of dependency chaos. Alright – maybe handling dependencies in Go isn’t quite as simple as a Sunday morning stroll in the park. But consider it more like planning a mission to Mars – complex, yes, but with the right tools (modules), the potential rewards are stellar.

Introduced in Go 1.11, Go Modules fundamentally reshaped the landscape of package management in Golang, especially pertinent in the realm of system programming. This feature provides a robust system for managing project dependencies, encapsulating specific versions of external packages your project relies on. At its core, Go Modules enables reproducible builds by leveraging a module cache and a defined set of dependencies, thus eliminating the infamous “works on my machine” syndrome.

Go Modules tackled several categories of issues that make the experience of using it absurdly more robust. I can highlight three of them: reliable versioning...

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System Programming Essentials with Go
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