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  • Book Overview & Buying System Programming Essentials with Go
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System Programming Essentials with Go

System Programming Essentials with Go

By : Alex Rios
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System Programming Essentials with Go

System Programming Essentials with Go

5 (4)
By: Alex Rios

Overview of this book

Alex Rios, a seasoned Go developer and active community builder, shares his 15 years of expertise in designing large-scale systems through this book. It masterfully cuts through complexity, enabling you to build efficient and secure applications with Go's streamlined syntax and powerful concurrency features. In this book, you’ll learn how Go, unlike traditional system programming languages (C/C++), lets you focus on the problem by prioritizing readability and elevating developer experience with features like automatic garbage collection and built-in concurrency primitives, which remove the burden of low-level memory management and intricate synchronization. Through hands-on projects, you'll master core concepts like file I/O, process management, and inter-process communication to automate tasks and interact with your system efficiently. You'll delve into network programming in Go, equipping yourself with the skills to build robust, distributed applications. This book goes beyond the basics by exploring modern practices like logging and tracing for comprehensive application monitoring, and advance to distributed system design using Go to prepare you to tackle complex architectures. By the end of this book, you'll emerge as a confident Go system programmer, ready to craft high-performance, secure applications for the modern world.
Table of Contents (24 chapters)
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1
Part 1: Introduction
4
Part 2: Interaction with the OS
10
Part 3: Performance
13
Part 4: Connected Apps
17
Part 5: Going Beyond

Hardware Automation

In this chapter, you will learn about hardware automation, specifically focusing on interaction with physical hardware devices such as wearables and flash disks. The chapter explores how programs can respond to events triggered by USB and Bluetooth devices and the process of building programs that automate file organization on a flash drive or react to the distance of a wearable device.

The goal of the chapter is to equip you with the knowledge and skills to create a program that can automate tasks based on hardware events.

This information is crucial for any programmer interested in hardware interaction. In the real-world context, understanding how to automate tasks with hardware devices is increasingly important as the use of such devices becomes more prevalent. This knowledge can lead to more efficient and effective management of digital resources, enhance productivity, and provide practical solutions to common problems.

In this chapter, we’re...

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System Programming Essentials with Go
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