Book Image

The Java Workshop

By : David Cuartielles, Andreas Göransson, Eric Foster-Johnson
Book Image

The Java Workshop

By: David Cuartielles, Andreas Göransson, Eric Foster-Johnson

Overview of this book

Java is a versatile, popular programming language used across a wide range of industries. Learning how to write effective Java code can take your career to the next level, and The Java Workshop will help you do just that. This book is designed to take the pain out of Java coding and teach you everything you need to know to be productive in building real-world software. The Workshop starts by showing you how to use classes, methods, and the built-in Collections API to manipulate data structures effortlessly. You’ll dive right into learning about object-oriented programming by creating classes and interfaces and making use of inheritance and polymorphism. After learning how to handle exceptions, you’ll study the modules, packages, and libraries that help you organize your code. As you progress, you’ll discover how to connect to external databases and web servers, work with regular expressions, and write unit tests to validate your code. You’ll also be introduced to functional programming and see how to implement it using lambda functions. By the end of this Workshop, you’ll be well-versed with key Java concepts and have the knowledge and confidence to tackle your own ambitious projects with Java.
Table of Contents (20 chapters)

Controlling the Flow of Your Programs

Imagine paying a bill from your e-wallet. You will only be able to make the payment if the credit balance in your e-wallet is greater than or equal to the bill amount. The following flowchart shows a simple logic that can be implemented:

Figure 2.1: A representative flow chart for an if-else statement

Here, the credit amount dictates the course of action of the program. To facilitate such scenarios, Java uses the if statement.

With the if statement, your application will execute a block of code if (and only if) a particular condition is true. In the following code, if the happy variable is true, then the block of code immediately following the if statement will execute. If the happy variable is not true, then the block of code immediately following the if statement will not execute.

boolean happy = true;// initialize a Boolean variable as true
if (happy) //Checks if happy is true
    System.out...