Book Image

The Java Workshop

By : David Cuartielles, Andreas Göransson, Eric Foster-Johnson
Book Image

The Java Workshop

By: David Cuartielles, Andreas Göransson, Eric Foster-Johnson

Overview of this book

Java is a versatile, popular programming language used across a wide range of industries. Learning how to write effective Java code can take your career to the next level, and The Java Workshop will help you do just that. This book is designed to take the pain out of Java coding and teach you everything you need to know to be productive in building real-world software. The Workshop starts by showing you how to use classes, methods, and the built-in Collections API to manipulate data structures effortlessly. You’ll dive right into learning about object-oriented programming by creating classes and interfaces and making use of inheritance and polymorphism. After learning how to handle exceptions, you’ll study the modules, packages, and libraries that help you organize your code. As you progress, you’ll discover how to connect to external databases and web servers, work with regular expressions, and write unit tests to validate your code. You’ll also be introduced to functional programming and see how to implement it using lambda functions. By the end of this Workshop, you’ll be well-versed with key Java concepts and have the knowledge and confidence to tackle your own ambitious projects with Java.
Table of Contents (20 chapters)

3. Object-Oriented Programming

Overview

In this chapter, we will consider the way in which Java implements object-oriented programming (OOP) concepts. For these purposes, you will first practice creating and instantiating your own classes so that you can later create methods that can handle data within them. We will then take you through how to code recursive methods, and even how to override existing methods in favor of your own. By the end of the chapter, you will be fully equipped to overload the definition of methods in order to accommodate different scenarios with different parameters to the same method or constructor, and annotate code to inform the compiler about specific actions that must be taken.