Book Image

Concurrency with Modern C++

By : Rainer Grimm
Book Image

Concurrency with Modern C++

By: Rainer Grimm

Overview of this book

C++11 is the first C++ standard that deals with concurrency. The story goes on with C++17 and will continue with C++20/23. Concurrency with Modern C++ is a practical guide that gets you to grips with concurrent programming in Modern C++. Starting with the C++ memory model and using many ready-to-run code examples, the book covers everything you need to improve your C++ multithreading skills. You'll gain insight into different design patterns. You'll also uncover the general consideration you have to keep in mind while designing a concurrent data structure. The final chapter in the book talks extensively about the common pitfalls of concurrent programming and ways to overcome these hurdles. By the end of the book, you'll have the skills to build your own concurrent programs and enhance your knowledge base.
Table of Contents (19 chapters)
Free Chapter
1
Reader Testimonials
19
Index

Dealing with Mutation

If you don’t write and read data concurrently, no data races can happen. The easiest way to achieve this is by immutable values. Additionally to this best practice, there are two typical strategies. First, protect the critical sections by a lock such as a scoped lock or strategized locking. In object-oriented design, the critical section is typically an object including its interface. The Thread-Safe Interface protects the entire object. Second, the modifying thread just signals when it is done with its work. This is the strategy of guarded suspension.

Scoped Locking

Scoped locking is the idea of RAII (Resource Acquisition Is Initialization) applied to a mutex. The key idea of this idiom is to bind the resource acquisition and release to the lifetime of an object. As the name suggests it, the lifetime of the objects is scoped. Scoped means in particular that the C++ runtime is responsible for invoking the destructor of the object and, therefore, to release...