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Concurrency with Modern C++

Concurrency with Modern C++

By : Rainer Grimm
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Concurrency with Modern C++

Concurrency with Modern C++

By: Rainer Grimm

Overview of this book

C++11 is the first C++ standard that deals with concurrency. The story goes on with C++17 and will continue with C++20/23. Concurrency with Modern C++ is a practical guide that gets you to grips with concurrent programming in Modern C++. Starting with the C++ memory model and using many ready-to-run code examples, the book covers everything you need to improve your C++ multithreading skills. You'll gain insight into different design patterns. You'll also uncover the general consideration you have to keep in mind while designing a concurrent data structure. The final chapter in the book talks extensively about the common pitfalls of concurrent programming and ways to overcome these hurdles. By the end of the book, you'll have the skills to build your own concurrent programs and enhance your knowledge base.
Table of Contents (19 chapters)
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Index

Concurrent Architecture

The three patterns presented in this chapter are classics. The presented patterns are very well explained in the invaluable book Pattern-Oriented Software Architecture: Patterns for Concurrent and Networked Objects. My goal for this chapter is it to give a concise overview of the Active Object, the Monitor Object, and the Half-Sync/Half-Async pattern. As in the last chapter on Synchronisation Patterns, I’m wearing C++ glasses. Before I dive into the three patterns, here are the patterns from a birds-eye perspective.

  • The Active Object design pattern decouples method execution from method invocation for objects that each reside in their own thread of control. The goal is to introduce concurrency, by using asynchronous method invocation and a scheduler for handling requests. Wikipedia: Active object
  • The Monitor Object design pattern synchronizes concurrent method execution to ensure that only one method at a time runs within an object. It also allows...
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