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Concurrency with Modern C++

Concurrency with Modern C++

By : Rainer Grimm
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Concurrency with Modern C++

Concurrency with Modern C++

By: Rainer Grimm

Overview of this book

C++11 is the first C++ standard that deals with concurrency. The story goes on with C++17 and will continue with C++20/23. Concurrency with Modern C++ is a practical guide that gets you to grips with concurrent programming in Modern C++. Starting with the C++ memory model and using many ready-to-run code examples, the book covers everything you need to improve your C++ multithreading skills. You'll gain insight into different design patterns. You'll also uncover the general consideration you have to keep in mind while designing a concurrent data structure. The final chapter in the book talks extensively about the common pitfalls of concurrent programming and ways to overcome these hurdles. By the end of the book, you'll have the skills to build your own concurrent programs and enhance your knowledge base.
Table of Contents (19 chapters)
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Index

Fences

C++ support two kind of fences: a std::atomic_thread_fence and a std::atomic_signal_fence.

  • std::atomic_thread_fence: synchronises memory accesses between threads.
  • std::atomic_signal_fence: synchronises between a signal handler and code running on the same thread.

std::atomic_thread_fence

A std::atomic_thread_fence prevents specific operations from crossing a fence.

std::atomic_thread_fence needs no atomic variable. They are frequently just referred to as fences or memory barriers. You quickly get an idea of what a std::atomic_thread_fence is all about.

Fences as Memory Barriers

What does that mean? Specific operations cannot cross a memory barrier. What kind of operations? From a bird’s-eye view, we have two kinds of operations: read and write or load and store operations. The expression if(resultRead) return result is a load, followed by a store operation.

There are four different ways to combine load and store operations:

  • LoadLoad: A load followed...
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