Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Python Multimedia
  • Table Of Contents Toc
Python Multimedia

Python Multimedia

By : Ninad Sathaye
3 (3)
close
close
Python Multimedia

Python Multimedia

3 (3)
By: Ninad Sathaye

Overview of this book

Multimedia applications are used by a range of industries to enhance the visual appeal of a product. This book will teach the reader how to perform multimedia processing using Python. This step-by-step guide gives you hands-on experience for developing exciting multimedia applications using Python. This book will help you to build applications for processing images, creating 2D animations and processing audio and video. Writing applications that work with images, videos, and other sensory effects is great. Not every application gets to make full use of audio/visual effects, but a certain amount of multimedia makes any application a lot more appealing. There are numerous multimedia libraries for which Python bindings are available. These libraries enable working with different kinds of media, such as images, audio, video, games, and so on. This book introduces the reader to the most widely used open source libraries through several exciting, real world projects. Popular multimedia frameworks and libraries such as GStreamer,Pyglet, QT Phonon, and Python Imaging library are used to develop various multimedia applications.
Table of Contents (13 chapters)
close
close
Python Multimedia Beginner's Guide
Credits
About the Author
About the Reviewers
Preface

Chapter 7. Working with Videos

Photographs capture the moment, but it is the video that helps us relive that moment! Video has become a major part of our lives. We preserve our memories by capturing the family vacation on a camcorder. When it comes to digitally preserving those recorded memories, the digital video processing plays an important role. In the previous chapter, to learn various audio processing techniques, the GStreamer multimedia framework was used. We will continue to use GStreamer for learning the fundamentals of video processing.

In this chapter, we shall:

  • Develop a simple command-line video player

  • Perform basic video manipulations such as cropping, resizing, and tweaking the parameters such as brightness, contrast, and saturation levels of a streaming video

  • Add text string on top of a video stream

  • Learn how to convert video between different video formats

  • Write a utility that separates audio and video tracks from an input video file

  • Mix audio and video tracks to create a single...

Visually different images
CONTINUE READING
83
Tech Concepts
36
Programming languages
73
Tech Tools
Icon Unlimited access to the largest independent learning library in tech of over 8,000 expert-authored tech books and videos.
Icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Icon 50+ new titles added per month and exclusive early access to books as they are being written.
Python Multimedia
notes
bookmark Notes and Bookmarks search Search in title playlist Add to playlist font-size Font size

Change the font size

margin-width Margin width

Change margin width

day-mode Day/Sepia/Night Modes

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY

Submit Your Feedback

Modal Close icon
Modal Close icon
Modal Close icon