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  • Book Overview & Buying Kinect for Windows SDK Programming Guide
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Kinect for Windows SDK Programming Guide

Kinect for Windows SDK Programming Guide

By : Abhijit Jana
4.6 (16)
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Kinect for Windows SDK Programming Guide

Kinect for Windows SDK Programming Guide

4.6 (16)
By: Abhijit Jana

Overview of this book

Build motion-sensing applications with Microsoft\'s Kinect for Windows SDK quickly and easily with this book and ebook.
Table of Contents (13 chapters)
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12
Index

Algorithmic gesture recognition

Algorithmic gesture recognition is built on top of basic gesture recognition, hence the understanding of basic gesture recognition is essential for going ahead with the algorithmic approach. The algorithmic approach uses a set of predefined conditions and parameters to detect and validate a gesture against each of them. With the algorithmic approach, we basically validate a gesture as it is being performed, by ensuring the start points, constraints, parameters, and the end points are always valid.

Which gestures can be considered as algorithmic

You can consider the gestures to be measured by an algorithmic approach when gestures need to be validated against multiple conditions, multiple joints are involved, and where you need to measure the multiple states of gesture. If your application needs all the conditions to be validated and measured based on time or frames, you should go ahead with the algorithmic approach. So, before you go ahead and start implementing...

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Kinect for Windows SDK Programming Guide
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