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  • Book Overview & Buying Kinect for Windows SDK Programming Guide
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Kinect for Windows SDK Programming Guide

Kinect for Windows SDK Programming Guide

By : Abhijit Jana
4.6 (16)
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Kinect for Windows SDK Programming Guide

Kinect for Windows SDK Programming Guide

4.6 (16)
By: Abhijit Jana

Overview of this book

Build motion-sensing applications with Microsoft\'s Kinect for Windows SDK quickly and easily with this book and ebook.
Table of Contents (13 chapters)
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12
Index

Template-based gesture recognition

Template-based gesture recognition is also known as pattern-based gestures. This gesture can potentially be used when we are not sure about how robust the recognition is. With this recognition system, the gesture-recognition engine matches the user movements with predefined gestures, and measures how correctly it was being performed. In this approach, gestures are first recorded and stored into a location in the normal way. While matching the gestures, the same set of user actions are taken as input parameters and validated against the stored data. The final result is driven from a probability ratio by matching the data between the existing data set and the data set that is currently being performed. Overall, the template-based recognition system involves the following phases:

  • Template creation
  • Gesture tracking
  • Template matching

The first phase of the template-based recognition system is template creation. In this phase, gestures are recorded and stored with...

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Kinect for Windows SDK Programming Guide
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