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Mac Application Development by Example: Beginner's Guide

Mac Application Development by Example: Beginner's Guide

By : Robert Wiebe
3.5 (2)
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Mac Application Development by Example: Beginner's Guide

Mac Application Development by Example: Beginner's Guide

3.5 (2)
By: Robert Wiebe

Overview of this book

It's never been more important to have the ability to develop an App for Mac OS X. Whether it's a System Preference, a business app that accesses information in the Cloud, or an application that uses multi-touch or uses a camera, you will have a solid foundation in app development to get the job done.Mac Application Development by Example takes you through all the aspects of using the Xcode development tool to produce complete working apps that cover a broad range of topics. This comprehensive book on developing applications covers everything a beginner needs to know and demonstrates the concepts using examples that take advantage of some of the most interesting hardware and software features available.You will discover the fundamental aspects of OS X development while investigating innovative platform features to create a final product which take advantage of the unique aspects of OS X.Learn how to use Xcode tools to create and share Mac OS X apps. Explore numerous OS X features including iCloud, multi-touch trackpad, and the iSight camera.This book provides you with an illustrated and annotated guide to bring your idea to life using fundamental concepts that work on Mac.
Table of Contents (17 chapters)
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Mac Application Development by Example Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
1
Index

Summary


In this chapter, we have learned to both recognize the debugger and recognize when our App is not behaving, so that if the debugger appears or our App misbehaves we know how to find and fix the problem. We know that as beginning programmers, we don't need to know everything about the debugger but we do need to be able to recognize when the debugger shows up and how it can be used to help us identify the problem with our program code.

Specifically, we covered how to recognize when the debugger appears on its own and how to force our App into the debugger if it is not behaving correctly. We also covered how the debugger can be used to look at the values of our variables.

Now that we've learned how to recognize the debugger, we can take a look at a more advanced programming topic and learn how to build our own System Preference – which is the topic of the next chapter.

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83
Tech Concepts
36
Programming languages
73
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Mac Application Development by Example: Beginner's Guide
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