Book Image

Nmap: Network Exploration and Security Auditing Cookbook - Second Edition

By : Paulino Calderon
Book Image

Nmap: Network Exploration and Security Auditing Cookbook - Second Edition

By: Paulino Calderon

Overview of this book

This is the second edition of ‘Nmap 6: Network Exploration and Security Auditing Cookbook’. A book aimed for anyone who wants to master Nmap and its scripting engine through practical tasks for system administrators and penetration testers. Besides introducing the most powerful features of Nmap and related tools, common security auditing tasks for local and remote networks, web applications, databases, mail servers, Microsoft Windows machines and even ICS SCADA systems are explained step by step with exact commands and argument explanations. The book starts with the basic usage of Nmap and related tools like Ncat, Ncrack, Ndiff and Zenmap. The Nmap Scripting Engine is thoroughly covered through security checks used commonly in real-life scenarios applied for different types of systems. New chapters for Microsoft Windows and ICS SCADA systems were added and every recipe was revised. This edition reflects the latest updates and hottest additions to the Nmap project to date. The book will also introduce you to Lua programming and NSE script development allowing you to extend further the power of Nmap.
Table of Contents (25 chapters)
Title Page
Credits
About the Author
Acknowledgments
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface
13
Brute Force Password Auditing Options
17
References and Additional Reading

Writing a new NSE library in Lua


There are times when you will realize that the code you are writing could be put into a library to be reused by other NSE scripts. The process of writing an NSE library is straightforward, and there are only certain things that we need to consider, such as not accessing global variables used by other scripts.

This recipe will teach you how to create your own Lua NSE library.

How to do it...

Creating a library has a similar process to writing scripts. Always consider the scope of the variables that you are working with. Let's begin by creating an NSE library in Lua:

  1. Create a new file mylibrary.lua, and declare the required libraries you need and set the _ENV upvalue:
   local math = require "math" 
   _ENV = stdnse.module("mylibrary", stdnse.seeall) 
  1. Now, simply write the functions of your library(mylibrary.lua) and return _ENV at the end of the file. Ours will only contain one function that returns the classic "Hello World!" message:
   function hello_word() 
 ...