Book Image

Fuzzing Against the Machine

By : Antonio Nappa, Eduardo Blázquez
Book Image

Fuzzing Against the Machine

By: Antonio Nappa, Eduardo Blázquez

Overview of this book

Emulation and fuzzing are among the many techniques that can be used to improve cybersecurity; however, utilizing these efficiently can be tricky. Fuzzing Against the Machine is your hands-on guide to understanding how these powerful tools and techniques work. Using a variety of real-world use cases and practical examples, this book helps you grasp the fundamental concepts of fuzzing and emulation along with advanced vulnerability research, providing you with the tools and skills needed to find security flaws in your software. The book begins by introducing you to two open source fuzzer engines: QEMU, which allows you to run software for whatever architecture you can think of, and American fuzzy lop (AFL) and its improved version AFL++. You’ll learn to combine these powerful tools to create your own emulation and fuzzing environment and then use it to discover vulnerabilities in various systems, such as iOS, Android, and Samsung's Mobile Baseband software, Shannon. After reading the introductions and setting up your environment, you’ll be able to dive into whichever chapter you want, although the topics gradually become more advanced as the book progresses. By the end of this book, you’ll have gained the skills, knowledge, and practice required to find flaws in any firmware by emulating and fuzzing it with QEMU and several fuzzing engines.
Table of Contents (18 chapters)
Part 1: Foundations
Part 2: Emulation and Fuzzing
Part 3: Advanced Concepts
Chapter 12: Conclusion and Final Remarks

Who this book is for

This book is for security researchers, security professionals, embedded firmware engineers, and embedded software professionals. Learners interested in emulation, as well as software engineers interested in vulnerability research and exploitation, software testing, and embedded software development, will also find it useful. The book assumes basic knowledge of programming (C and Python); operating systems (Linux and macOS); and the use of the Linux shell, compilation, and debugging.

The main intended audience of this book is early-career cybersecurity researchers or students that would like to get hands-on with the fuzzing of embedded software.

If that is not the case and you are just curious about the topic, you are also welcome to keep reading through. Please, also refer to the To get the most out of this book section that follows.