Book Image

Creating Mobile Apps with jQuery Mobile

By : Shane Gliser
Book Image

Creating Mobile Apps with jQuery Mobile

By: Shane Gliser

Overview of this book

<p>jQuery Mobile is a touch-optimized web framework (also known as a JavaScript library or a mobile framework) currently being developed by the jQuery project team. The development focuses on creating a framework compatible with a wide variety of smartphones and tablet computers made necessary by the growing but heterogeneous tablet and smartphone market. The jQuery Mobile framework is compatible with other mobile app frameworks and platforms such as PhoneGap, Worklight, and more.<br /><br />Creating Mobile Apps with jQuery Mobile reflects the author’s years of experience and exposes every hidden secret which will ease your mobile app development. With just a smattering of design and user experience thrown in, going through this book will allow you to confidently say, “yes, I can do that.”<br /><br />We’ll start out with effective mobile prototyping and then move directly to the core of what every one of your mobile sites will need. Then, we’ll move on to the fancy stuff.<br /><br />After creating some basic business templates and a universal JavaScript, we will move into the more interesting side of mobile development but we always try to keep an eye on progressive enhancement. jQuery Mobile is all about reaching everyone. So is this book.<br /><br />"Creating Mobile Apps with jQuery Mobile" will take your basic mobile knowledge and help you make versatile, unique sites quickly and easily.</p>
Table of Contents (17 chapters)
Creating Mobile Apps with jQuery Mobile
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

New device-level hardware access


New kinds of hardware-level access are coming to our mobile browsers every year. Here is a look at some of what you can start doing now and what's on the horizon. Not all of these are applicable to every project but if you think creatively, you can probably find innovative ways to use them.

Accelerometers

Accelerometers are the little do-dads inside your phone that measure the phone's orientation in space. To geek out on this, read http://en.wikipedia.org/wiki/Accelerometer.

This goes beyond the simple orientation we've been using. This is true access to the accelerometers, in detail. Think about the user being able to shake their device or tilting it as a method of interaction with your app. Maybe Flood.FM is playing something they don't like and we can give them a fun way to rage against the song. Something like, "shake a song to never hear it again." Here is a simple marble rolling game somebody made as a proof of concept. See http://menscher.com/teaching...