Book Image

Flash with Drupal

Book Image

Flash with Drupal

Overview of this book

Due to its power and expandability, Drupal has become one of the most popular open source content management systems. At the same time, Flash has been adopted for its ability to create beautiful and dynamic web applications. By combining these technologies, you can create Flash applications that are both visually stunning and rich in content. This book is an in depth discussion and tutorial on how to integrate Flash applications with Drupal CMS. It will describe the best techniques and practices for integrating Flash technology with the power and flexibility of Drupal by building real-life Flash applications. Within this book, you will learn how to build Flash applications that show text from within Drupal and also present images, music, and video within a single Flash application. You will also be able to take advantage of the expandable fields and content filtering provided from the CCK and Views modules to add flexibility and power to your Flash applications. Finally, you will learn how to add your own custom functionality to Drupal and then utilize that from within your Flash applications leaving you with a world of possibilities. This book starts out with a simple introduction to Flash and Drupal technology where you will create a simple Flash application and then embed that within Drupal. From there, each subsequent chapter builds on the previous chapters tackling a new and challenging task. For each new task, you will take a step-by-step approach to building a real-life application that utilizes the feature introduced within that chapter. You will also explore alternative design approaches that will eliminate the current design challenges that developers face when building Flash-driven Drupal sites; and all this while staying true to the Object Oriented Principles that govern the foundation of the ActionScript 3 language. By the end of this book, you will be able to apply all the lessons learned from this book to any other use case you may encounter.
Table of Contents (17 chapters)
Flash with Drupal
Credits
About the Author
About the Reviewer
Preface

Creating a communication gateway


Our gateway class will simply be a new class that serves as a communication gateway between the ControlBar and the MediaPlayer. To start with, we will create a new file called MediaGateway.as and open up that file within our Flash IDE. One major difference between this class and the other classes we have implemented in this book is that this gateway should be declared and used statically.

Using static functions

A static function is a special type of function, within a class, which can be called without the requirement for an instantiated object. What this means is that any object can access each function declared within our MediaGateway class by calling the function directly, instead of calling through a declared object. For example, if we wish to use the MediaPlayer class to play a media track, we must first declare a MediaPlayer object and then load that media file by calling a non-static function on that media object as follows:

var media:MediaPlayer = new...