Book Image

Learning Adobe Muse

By : Jennifer Farley
Book Image

Learning Adobe Muse

By: Jennifer Farley

Overview of this book

Adobe Muse is an exciting new tool from the world's foremost design software company which allows users to create beautiful and fully functioning websites without writing any code. It provides graphic designers the power to use their print design skills over the Web. This book will help web designers as well as graphic designers to master Adobe Muse quickly. It will provide step-by-step instructions that guide you through building a website with Adobe Muse."Learning Adobe Muse" will teach you how to plan, design and publish websites using Adobe Muse. It starts by covering the tools and interface of the program and moves on to the concepts you'll need to understand for laying out your web pages. You'll learn how to format text using reusable styles, add images, create a clean navigation system, and add interactive elements such as panels and slideshows to your pages and all this without writing a single line of code!By the end of the book you will have created a smartlydesigned, fully-functioning website.
Table of Contents (18 chapters)
Learning Adobe Muse
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface

Chapter 2. The Muse Workflow

In this chapter, we'll look at the Muse workflow from the initial concept to the final website. The Muse workflow closely follows what could be described as the typical web designer's workflow, namely Planning, Creating, Previewing and Testing, and finally Publishing your site.

In this chapter we will cover:

  • Differences between designing for the Web and for print

  • Things to consider during the web design planning stage

  • The Muse Workflow—creating a site, setting up a site plan, designing, and publishing

  • Domain names and hosting

In the previous chapter, we familiarized ourselves with the Muse workspace, its toolbars, and panels. Before we jump back into Muse, let's begin by taking a look at some of the differences between designing for print and for the Web. We will look at the factors which can affect the user experience on the site which include they type of web browser used and the resolution of the user's screen.