Book Image

Learning Articulate Storyline

By : Stephanie Harnett
Book Image

Learning Articulate Storyline

By: Stephanie Harnett

Overview of this book

Storyline is an authoring tool packed with out-of-the-box features that don't require any special knowledge to operate. That's right; this is a programming-free zone! E-learning authoring is no longer limited to developers; the doors are now wide open for subject matter experts with their content, writers with their storyboards, and designers with their media to work in conjunction with developers to collectively create some very cool e-learning projects. "Learning Articulate Storyline" introduces the powerful and easy-to-use features that are changing the landscape of e-learning development. You will learn about the new paradigms and features that set Storyline apart from other development tools. You'll gain insight into how you can best leverage your skills and some best practices when working with Storyline. Storyline rocks! And you're about to discover why. The aim of this book is to help you bring content to life in interesting and engaging ways, customizing the learner experience, allowing for hands-on participation, and optimizing your production processes to streamline your efforts. This book will help you enhance your skills and become an accomplished e-learning author and Storyline user.You'll work on several different projects, all created from scratch by you as you work through this book. Each task focuses on a set of complementary topics to complete the project. You'll be up and running building your first project within 10 minutes of starting this book and will add content, animate it, and control object and slide behavior to complete your first project. You'll then move on to more advanced topics to incorporate media elements, quizzing, and scenarios, then conclude by publishing your projects.When you finish this book you will be able to confidently create shining examples of e-learning done the right way, and it is this skill that will set you apart from the crowd.
Table of Contents (19 chapters)
Learning Articulate Storyline
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Using variables


For variables to be useful, they need to contain some form of content whether that is text, numbers, or true/false logic.

One common way of populating variables is through button clicks; where the learner clicks on a button and by doing so a variable is populated with specific content. This is easy to set up in Storyline; just create a trigger on a button but instead of jumping to a slide, or showing a layer when the user clicks, you instruct Storyline to adjust the content (referred to as the value) of a variable.

When working with variables you will want to ensure they are behaving the way you intend, and contain the information you expect.

Being able to see what's stored in a variable is very helpful for testing purposes, and you can do this by inserting a reference to a variable. This is inserted on a slide like a normal textbox where the textbox contains the name of the variable surrounded by percentage symbols %variablename%. When previewing or publishing, the reference...