Book Image

Enterprise LMS with Adobe Captivate Prime

By : Damien Bruyndonckx
Book Image

Enterprise LMS with Adobe Captivate Prime

By: Damien Bruyndonckx

Overview of this book

Adobe Captivate Prime is an enterprise learning management system (LMS) that enables organizations to deliver, manage, and track engaging learning experiences for employees, partners, and customers. This book will help you unlock the full potential of this platform to deliver world-class learning experiences. Complete with walkthroughs, examples, and strategies to fully understand Captivate Prime, this book will set you on the path to becoming an administrator, author, or teacher and see you experiment with Captivate Prime from different perspectives. You'll gain an in-depth understanding of how the features relate to one another and to your business. After setting up the platform, you'll learn how to push learning content online and arrange it to build an online course that provides a blended learning experience. You'll be able to deploy your content to different devices and explore Captivate Prime's features for monitoring your students' progress on a daily basis. Finally, you'll see how to organize and maintain your course catalog and take the learner experience to the next level. By the end of the book, you’ll be able to implement your organization’s training strategy and provide engaging learning experiences while building meaningful reports to monitor their effectiveness.
Table of Contents (22 chapters)
1
Section 1: Publishing Learning Content
6
Section 2: Managing and Tracking Students' Learning
13
Section 3: Enhancing the Learner Experience
17
Section 4: Administering the Platform

Using the Captivate Prime mobile app

In the previous section, you logged in as a Learner 01 to your Captivate Prime account using your web browser. However, a growing number of learners want to take courses using their mobile devices. This allows them to review their courses whenever they want, even when they are on the road on a business trip.

But the mobile situation raises a whole new set of challenges:

  • The screen of a mobile device is typically much smaller than the screen of a laptop or desktop computer. Therefore, the learning experience must be redesigned to fit the mobile situation.
  • Interacting with fingers on a touchscreen is very different from using a mouse pointer on a desktop or laptop computer. This means that interactions must be redesigned for touch.
  • The quality and stability of the network connection and the available bandwidth are not guaranteed on a mobile device. Users can be connected on a fast and reliable Wi-Fi network as well as on a slow...