Book Image

Design Patterns and Best Practices in Java

By : Kamalmeet Singh, Adrian Ianculescu, Lucian-Paul Torje
Book Image

Design Patterns and Best Practices in Java

By: Kamalmeet Singh, Adrian Ianculescu, Lucian-Paul Torje

Overview of this book

Having a knowledge of design patterns enables you, as a developer, to improve your code base, promote code reuse, and make the architecture more robust. As languages evolve, new features take time to fully understand before they are adopted en masse. The mission of this book is to ease the adoption of the latest trends and provide good practices for programmers. We focus on showing you the practical aspects of smarter coding in Java. We'll start off by going over object-oriented (OOP) and functional programming (FP) paradigms, moving on to describe the most frequently used design patterns in their classical format and explain how Java’s functional programming features are changing them. You will learn to enhance implementations by mixing OOP and FP, and finally get to know about the reactive programming model, where FP and OOP are used in conjunction with a view to writing better code. Gradually, the book will show you the latest trends in architecture, moving from MVC to microservices and serverless architecture. We will finish off by highlighting the new Java features and best practices. By the end of the book, you will be able to efficiently address common problems faced while developing applications and be comfortable working on scalable and maintainable projects of any size.
Table of Contents (15 chapters)
Title Page
Packt Upsell
Contributors
Preface
Index

Bridge pattern


During software design, we may face the problem that the same abstraction can have multiple implementations. This is mostly visible when doing cross-platform development. Examples could include a line-feed line break on Linux or the existence of a registry on Windows. A Java implementation that needs to get specific system information, by running specific OS calls, will definitely need to be able to vary the implementation. One way to do this is by using inheritance, but this will bind the children to a specific interface, which may not exist on different platforms.

In these cases, it is advisable to use the bridge pattern, since it allows moving away from a proliferation of classes that extend a specific abstraction to nested generalizations, a term coined by Rumbaugh, where we handle the first generalization, and then the other, thus multiplying all the combinations. This works fine if all subclasses are equally important and the same implementation methods are used by multiple...