Book Image

Learning Axure RP Interactive Prototypes

By : John Krahenbuhl
Book Image

Learning Axure RP Interactive Prototypes

By: John Krahenbuhl

Overview of this book

Table of Contents (16 chapters)
Learning Axure RP Interactive Prototypes
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
3
Registration and Sign In
4
Dynamic Content Management
5
Product Pages and Interactions
6
Search and Search Results
Index

Preface

Axure has rapidly become one of the leading tools for rapid prototyping in use today. There are many reasons for Axure's popularity. You can easily create wireframes as well as generate a specification documentation.

Axure also provides the ability to quickly develop prototypes that can be leveraged in web browsers or as native Android, iPhone, or iPad applications. It is no wonder that Axure has become the tool of choice for a large percentage of the Fortune 100 corporations as well as User Experience Professionals worldwide.

Learning Axure RP Interactive Prototypes provides a rapid introduction to interactive prototyping. Starting with the fundamentals, you will create progressively complex experiences while learning basic, intermediate, and advanced interactions in Axure. You will apply what you learn to create an increasingly interactive prototype.

This book will show you how to create interactive prototypes with Axure RP 7 Pro. First, you will gain practical knowledge of Axure's pages, panes, and the design area. Then you will learn how to construct page and widget interactions.

Next, we will generate common interactions for a typical home page that will include a global header and footer as well as an interactive carousel. We will continue our journey by incorporating social media feeds from Facebook and Twitter. Your confidence with Axure will grow as you enhance your functional prototype with user account creation and login validation experiences.

Finally, you will fashion a dynamic shopping cart with a progress indicator and checkout interactions. By using Adaptive Views throughout your prototypes, you will transpose your designs and interactions for the desktop to tablet and mobile devices.

There are plentiful resources available to assist you no matter what your skill level. With a passionate community and exceptional technical support, any question you may have regarding Axure will quickly be answered. Visit http://www.axure.com/community for access to Widget Libraries, the Axure Forum, and more resources. Welcome to the Axure community and enjoy the journey!

What this book covers

Chapter 1, Pages, the Design Area, and Panes, introduces fundamental interfaces and concepts. Master Axure's pages, panes, and the design area in addition to building a Sitemap for an e-commerce prototype.

Chapter 2, Home Page Structure and Interactions, presents interactions for a header, an interactive carousel, and includes a right column with live feeds from social media channels such as Facebook and Twitter.

Chapter 3, Registration and Sign In, creates an Inline Field Validation master, Registration, and Sign In pages and tracks a user's signed-in state.

Chapter 4, Dynamic Content Management, shows you how to leverage the Repeater widget to create a content management master.

Chapter 5, Product Pages and Interactions, provides examples for Catalog, Category, and Production Detail pages with immersive interactions.

Chapter 6, Search and Search Results, simulates Search interactions and populates a Search Results page by filtering the Repeater items shown on the content management master.

Chapter 7, The Shopping Bag Functionality and Interactions, builds a shopping bag that updates dynamically based on user interaction.

Chapter 8, Check Out Flow and Interactions, constructs a Check Out flow using forms and pages that include a dynamic progress indicator.

Appendix, Answers to Self-test Questions, reinforces concepts by reviewing chapter questions and answers.

What you need for this book

You will need Axure RP 7, an Internet connection, and a desire to learn interactive prototyping. If you do not currently have Axure, please visit http://www.axure.com to download a free trial version.

A few recipes will also require Axure RP 7 Pro, a graphics editing program (for example, Adobe Photoshop) and a word processing program that can open Microsoft Word's formatted documents (for example, MS Word).

Who this book is for

If you are a User Experience Professional, Designer, Information Architect, or Business Analyst who wants to gain interactive prototyping skills with Axure, this book is for you. This is also for users who have some experience creating wireframes as well as an interest in interaction design and want to take interactive prototypes to the next level.

Conventions

In this book, you will find a number of styles of text that distinguish between different kinds of information. Here are some examples of these styles, and an explanation of their meaning.

Code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles are shown as follows: "Click on the green plus sign and type ShoppingCartQty."

New terms and important words are shown in bold. Words that you see on the screen, in menus or dialog boxes for example, appear in the text like this: "The Sitemap pane provides a top-down view of pages for a website."

Note

Warnings or important notes appear in a box like this.

Tip

Tips and tricks appear like this.

Reader feedback

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To send us general feedback, simply send an e-mail to , and mention the book title via the subject of your message.

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Downloading the example code

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Errata

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Questions

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