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  • Book Overview & Buying Photographic Rendering with V-Ray for SketchUp
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Photographic Rendering with V-Ray for SketchUp

Photographic Rendering with V-Ray for SketchUp

By : Brian Bradley
3.3 (13)
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Photographic Rendering with V-Ray for SketchUp

Photographic Rendering with V-Ray for SketchUp

3.3 (13)
By: Brian Bradley

Overview of this book

This book is filled with examples explaining the theoretical concepts behind them. Filled with ample screenshots, diagrams, and final rendered images, this book will help readers develop an understanding of photographic rendering with V-Ray. If you are a SketchUp user who would love to turn your favourite modelling application into a ‘virtual photography studio’, then this book has been designed and written for you. Existing V-Ray users will also find plenty to enjoy and benefit from in this book. Some basic experience with SketchUp and familiarity with photography will be helpful, but is not mandatory.
Table of Contents (18 chapters)
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Photographic Rendering with V-Ray for SketchUp
Credits
About the Author
Acknowledgement
About the Reviewers
www.PacktPub.com
Preface
1
Index

Summary


Let's summarize a few of the things that we have covered in this chapter.

Well, for one thing, we have taken a look at how the Inverse Square law works and in particular seen how this affects lighting in the real world. We also noted that besides making this physically accurate decay type available to artists, V-Ray lights also offer a number of nonphysical decay options, whose behavior we demonstrated.

We also looked briefly at the color of light sources, noting that real-world lighting artists make use of the Kelvin color temperature scale to accurately describe or define their color. Since, mimicking real-world lighting setups and making use of real-world lighting data is something that we may be required to do when rendering with V-Ray, getting to understand the Kelvin color temperature scale should be considered an important part of our technical rendering education.

Color bleed, we noted, is a product of bounced light and surface material coloration that can present quite a problem...

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Tech Concepts
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Programming languages
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Photographic Rendering with V-Ray for SketchUp
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