Chapter 1. Puppet Language and Style
"Computer language design is just like a stroll in the park. Jurassic Park, that is." | ||
--Larry Wall |
In this chapter, we will cover the following recipes:
- Adding a resource to a node
- Using Facter to describe a node
- Installing a package before starting a service
- Installing, configuring, and starting a service
- Using community Puppet style
- Creating a manifest
- Checking your manifests with Puppet-lint
- Using modules
- Using standard naming conventions
- Using inline templates
- Iterating over multiple items
- Writing powerful conditional statements
- Using regular expressions in if statements
- Using selectors and case statements
- Using the in operator
- Using regular expression substitutions
- Using the future parser