Book Image

Apple Pay Essentials

By : Ernest Bruce
Book Image

Apple Pay Essentials

By: Ernest Bruce

Overview of this book

Apple Pay, one of the most talked about offerings of the latest iOS 9 release, is a digital wallet and electronic payment system developed by Apple Inc. Paying in stores or within apps has never been easier or safer. Gone are the days of searching for your wallet, and the wasted moments finding the right card! Now you can use your credit cards and rewards cards with just a touch. It allows payment to merchants, using Near field Communication (NFC), and within iOS apps. Implementing Apple Pay within apps for payment is a bit tricky, but our book solves this problem for you. Whether you are a brand new iOS app developer or a seasoned expert, this book arms you with necessary skills to successfully implement Apple Pay in your online-payment workflow. Whether you are a brand new iOS app developer or a seasoned expert, this book arms you with the necessary skills to successfully implement Apple Pay. We start off by teaching you how to obtain the certificates necessary to encrypt customers’ payment information. We will use Xcode and Objective C for the interface and Node.js for server side code. You will then learn how to determine whether the customer can use Apple Pay, and how to create payment requests. You will come to grips with designing a payment-processor program to interact with the payment gateway. Finally, we take a look at a business-focused view of Apple Pay protocols and classes. By the end of this book, you will be able to build a fully functional Apple Pay-integrated iOS app
Table of Contents (13 chapters)

Chapter 5. Designing an Order Management Server

If you have a business that provides physical goods to your customers, it is important that you have a reliable order management server. Depending on your customers' needs, you may need to provide access to the server from client apps running on web browsers, web servers, or mobile devices. This book focuses on client apps running on iPhone and iPad devices, and in the Simulator app.

Generally, a client-/server-based order capture and order processing system has these components:

  • Server: This runs the order processing web app, database management system, and other server-side processes. The web app implements HTTP-based API clients that are used to request and submit information. Through this API, the web app provides product information to clients, and processes payment and order information submitted by clients.

  • Client: This runs the client app. The client app calls the API that the order processing web app provides to request and submit information...