Book Image

Hands-On Neural Networks with TensorFlow 2.0

By : Paolo Galeone
Book Image

Hands-On Neural Networks with TensorFlow 2.0

By: Paolo Galeone

Overview of this book

TensorFlow, the most popular and widely used machine learning framework, has made it possible for almost anyone to develop machine learning solutions with ease. With TensorFlow (TF) 2.0, you'll explore a revamped framework structure, offering a wide variety of new features aimed at improving productivity and ease of use for developers. This book covers machine learning with a focus on developing neural network-based solutions. You'll start by getting familiar with the concepts and techniques required to build solutions to deep learning problems. As you advance, you’ll learn how to create classifiers, build object detection and semantic segmentation networks, train generative models, and speed up the development process using TF 2.0 tools such as TensorFlow Datasets and TensorFlow Hub. By the end of this TensorFlow book, you'll be ready to solve any machine learning problem by developing solutions using TF 2.0 and putting them into production.
Table of Contents (15 chapters)
Free Chapter
1
Section 1: Neural Network Fundamentals
4
Section 2: TensorFlow Fundamentals
8
Section 3: The Application of Neural Networks

Getting the data

Object detection is a supervised learning problem that requires a considerable amount of data to reach good performance. The process of carefully annotating images by drawing bounding boxes around the objects and assigning them the correct labels is a time-consuming process that requires several hours of repetitive work.

Fortunately, there are already several datasets for object detection that are ready to use. The most famous is the ImageNet dataset, immediately followed by the PASCAL VOC 2007 dataset. To be able to use ImageNet, dedicated hardware is required since its size and number of labeled objects per image makes the object detection task hard to tackle.

PASCAL VOC 2007, instead, consists of only 9,963 images in total, each of them with a different number of labeled objects belonging to the 20 selected object classes. The twenty object classes are as follows...