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  • Book Overview & Buying Getting Started with Unity 5
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Getting Started with Unity 5

Getting Started with Unity 5

By : Dr. Edward Lavieri Jr.
2.9 (27)
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Getting Started with Unity 5

Getting Started with Unity 5

2.9 (27)
By: Dr. Edward Lavieri Jr.

Overview of this book

If you are a game developer interested in learning Unity 3D from scratch and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity 3D is required.
Table of Contents (10 chapters)
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Adding assets to your game

Let's add some assets to our Little Farmer Colt game. First, we'll visit the Unity Asset Store, select an asset, inspect it, download it, and add it to our game. Next, we'll import a custom asset package.

Using the Unity Asset Store

The following steps illustrate how to find an asset from the Unity Asset Store and add it to our game. We'll look at specific characteristics of the asset, so you know what to look at when using the store.

  1. Launch Unity and open your project. Remember, we named our project LittleFarmerColt.
  2. Open your scene by navigating to File | Open Scene menu selection. This will bring up a Load Scene file dialog box with your project's Assets folder displayed. The name of my scene is FarmScene. Double-click on the scene file to open it. Alternatively, single-click on the scene file and click on the Open button, as shown in the following screenshot:
    Using the Unity Asset Store

    Now we are ready to open the Unity Asset Store. We will search for an object appropriate...

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Getting Started with Unity 5
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