Book Image

Getting Started with Unity 5

By : Dr. Edward Lavieri
Book Image

Getting Started with Unity 5

By: Dr. Edward Lavieri

Overview of this book

Table of Contents (15 chapters)

Chapter 8. What's Next?

With our Little Farmer Colt game fully developed, we can look at ways you can improve the game once you put the book down. You'll gain inspiration to make the game your own with additional content, functionality, and levels.

In the second section of this chapter, we'll look at project-related issues including workflow with Unity projects and how to scale projects. In the third section, we'll look at development issues including cross-platform considerations, plug-ins, and attribution issues.

In the chapter's final section, we'll look at several advanced topics including particle systems, an inventory control system, and a dialog system.

After reading this chapter, you will:

  • Understand ways to improve the Little Farmer Colt game

  • Understand Unity's workflow

  • Understand how to scale projects

  • Understand cross-platform issues

  • Understand the importance of attribution

  • Have an appreciation for advanced topics