Book Image

Building Games with Flutter

By : Paul Teale
Book Image

Building Games with Flutter

By: Paul Teale

Overview of this book

With its powerful tools and quick implementation capabilities, Flutter provides a new way to build scalable cross-platform apps. In this book, you'll learn how to build on your knowledge and use Flutter as the foundation for creating games. This game development book takes a hands-on approach to building a complete game from scratch. You'll see how to get started with the Flame library and build a simple animated example to test Flame. You'll then discover how to organize and load images and audio in your Flutter game. As you advance, you'll gain insights into the game loop and set it up for fast and efficient processing. The book also guides you in using Tiled to create maps, add sprites to the maps that the player can interact with, and see how to use tilemap collision to create paths for a player to walk on. Finally, you'll learn how to make enemies more intelligent with artificial intelligence (AI). By the end of the book, you'll have gained the confidence to build fun multiplatform games with Flutter.
Table of Contents (17 chapters)
1
Part 1: Game Basics
5
Part 2: Graphics and Sound
11
Part 3: Advanced Games Programming

Conventions used

There are a number of text conventions used throughout this book.

Code in text: Indicates code words in text, database table names, folder names, filenames, file extensions, pathnames, dummy URLs, user input, and Twitter handles. Here is an example: "Now that you have finished updating the pubspec.yaml file, save the changes."

A block of code is set as follows:

void main() async {
  final goldRush = GoldRush();
  WidgetsFlutterBinding.ensureInitialized();
  await Flame.device.fullScreen();
  await Flame.device.setPortrait();
  runApp(
    GameWidget(game: goldRush)
  );
}

When we wish to draw your attention to a particular part of a code block, the relevant lines or items are set in bold:

cd build/web/
python3 -m http.server 8000 &

Any command-line input or output is written as follows:

flutter pub get

Bold: Indicates a new term, an important word, or words that you see onscreen. For instance, words in menus or dialog boxes appear in bold. Here is an example: "The Game Over!! screen will be shown when the player dies in the game and then they return to the game menu."

Tips or Important Notes

Appear like this.