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Modern Game Testing

Modern Game Testing

By : Nikolina Finska
4.7 (16)
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Modern Game Testing

Modern Game Testing

4.7 (16)
By: Nikolina Finska

Overview of this book

Few things are more annoying for gamers than encountering a buggy new game. This often leads to negative reviews, and in turn, you’ll find that demand for your games declines. The solution lies in better quality assurance (QA) – and Modern Game Testing will show you how to achieve just that. Whether you’re a new tester, developer or producer, the QA testing techniques shown in this book, using modern methodologies and the latest technology, will have you releasing quality games that are on time and, most importantly, on budget. The book begins by introducing you to QA and the various types of tests that are performed on games. You’ll then explore test cases and bug reporting, building tests for different platforms (even consoles and PCs), and LiveOps and test management. As you advance, you’ll build a QA team from scratch and work with remote QA testers. The chapters help you take a more traditional approach to learning lessons, enabling you to examine the modern agile approach and various testing strategies that you can then adopt. All angles are covered with oodles of examples, so you’ll have everything you need to implement QA strategies in your organization. By the end of this book, you’ll have a clear understanding of the modern methodologies of QA testing for games, and be able to build efficient, reliable, and long-lasting QA teams.
Table of Contents (19 chapters)
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1
Part 1: Game Testing Foundation
7
Part 2: Test Strategy and Execution
13
Part 3: Test Management and Beyond

I Thought I Fixed That: How to Write Efficient Bug Reports

This chapter takes a deep dive into the bread and butter of quality assurance (QA) – reporting bugs. While bug reporting is not the only activity QA team does, that’s the one that is the most visible outside the discipline, and very often, QA’s work is judged based on the quality and sometimes the number of bugs produced. This gives additional importance to this particular aspect of QA work. In this chapter, we will learn about the following key topics:

  • Why bug reports matter
  • How to write excellent bug reports
  • Bug priority versus severity explained
  • Bug reporting best practices

We will go into detail about how to write optimal bug reports and provide an in-depth explanation of how to differentiate bug priority and severity and what affects them. We will wrap up this chapter with practical tips and best practices for bug reporting. At the end of the chapter, you will learn...

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Modern Game Testing
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