Book Image

Modern Game Testing

By : Nikolina Finska
Book Image

Modern Game Testing

By: Nikolina Finska

Overview of this book

Few things are more annoying for gamers than encountering a buggy new game. This often leads to negative reviews, and in turn, you’ll find that demand for your games declines. The solution lies in better quality assurance (QA) – and Modern Game Testing will show you how to achieve just that. Whether you’re a new tester, developer or producer, the QA testing techniques shown in this book, using modern methodologies and the latest technology, will have you releasing quality games that are on time and, most importantly, on budget. The book begins by introducing you to QA and the various types of tests that are performed on games. You’ll then explore test cases and bug reporting, building tests for different platforms (even consoles and PCs), and LiveOps and test management. As you advance, you’ll build a QA team from scratch and work with remote QA testers. The chapters help you take a more traditional approach to learning lessons, enabling you to examine the modern agile approach and various testing strategies that you can then adopt. All angles are covered with oodles of examples, so you’ll have everything you need to implement QA strategies in your organization. By the end of this book, you’ll have a clear understanding of the modern methodologies of QA testing for games, and be able to build efficient, reliable, and long-lasting QA teams.
Table of Contents (19 chapters)
1
Part 1: Game Testing Foundation
7
Part 2: Test Strategy and Execution
13
Part 3: Test Management and Beyond

All Engines Go – The Basics of Game QA

In this chapter, we are going to dive deep into the core of game QA and examine in detail the elements that should be tested in games. We will learn how QA works in practice and what the main challenges of game QA are. At the end, we will touch upon modern agile practices and how game QA fits within these practices.

The goal of this chapter is to provide you with practical information on modern game testing that will allow you and your team to optimize their efforts and focus on the most important elements. You will also learn more about how game QA functions within the modern agile development framework.

By the end of this chapter, you will have a good understanding of the following:

  • What is tested in games?
  • What is the most important element to test?
  • How to prioritize in QA
  • The basics of QA in practice
  • Where QA fits in the modern agile methodology