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Unity Android Game Development by Example Beginner's Guide

Unity Android Game Development by Example Beginner's Guide

By : Thomas James Finnegan
3.9 (15)
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Unity Android Game Development by Example Beginner's Guide

Unity Android Game Development by Example Beginner's Guide

3.9 (15)
By: Thomas James Finnegan

Overview of this book

Powerful and continuing to grow, the mobile market has never been bigger and more demanding of great games. Android continues to prove itself as a strong contender in this challenging market. With Unity 3D, great games can be made for Android quickly and easily. With its great deployment system, the Android platform is now only one click away. Unity Android Game Development by Example Beginner's Guide dives straight into making real, fully-functional games, with hands-on examples and step-by-step instructions to give you a firm grounding in Unity 3D and Android. Everything necessary for creating a complete gaming experience is covered and detailed throughout the course of this book. Using clear and practical examples that progressively build upon each other, this book guides you through the process of creating games in Unity for Android. Start by learning about all the great features that Unity and Android have to offer. Next, create a Tic-Tac-Toe game while learning all about interfaces. After that, learn about meshes, materials, and animations with the creation of a tank battle game. You will then learn how to expand your game's environment with the addition of shadows and a skybox. Adding on this, you will also learn how to expand the tank battle by creating enemies and using path finding to chase the player. Next, explore touch and tilt controls with the creation of a space fighter game. Then, learn about physics while recreating the most popular mobile game on the market. You will then expand the space fighter game with the addition of all the special effects that make a game great. Finally, complete your experience by learning the optimization techniques required to keep your games running smoothly. While Unity is available for both Mac and Windows, the book is presented working from a Windows environment. Programming in Unity is possible in C#, JavaScript, and Boo. This book will be working in C# and the final projects will be provided in C# and JavaScript. From nothing to a fully-featured mobile game, Unity Android Game Development by Example Beginner's Guide takes you through everything it takes to create your next game for the Android platform.
Table of Contents (12 chapters)
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11
Index

Characters

Having a bunch of generic blocks is just the beginning of this game. Next, we are going to create a few characters to add some life to the game. We are going to need some evil pigs to destroy and some good birds to throw at them.

The enemy

Our first character will be the enemy pig. On their own, they don't actually do anything. So, they are really just the wooden blocks we made earlier that happen to look like pigs. To make their destruction the goal of the game, however, we are going to expand our LevelTracker script to watch them and trigger a Game Over event if they are all destroyed. We will also expand it to draw the score on the screen and make it save the score for later use. To demonstrate the use of 2D assets in the 3D environment, the pigs are also created as flat textures.

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Unity Android Game Development by Example Beginner's Guide
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