Book Image

Learning Construct 2

By : Aryadi Subagio
Book Image

Learning Construct 2

By: Aryadi Subagio

Overview of this book

Table of Contents (17 chapters)
Learning Construct 2
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Creating the design


Just like the previous chapter, we will start this chapter by making a design of the game we want to make. You probably would have guessed by reading the chapter title that we are going to make a breakout clone. Breakout is a game where you move a paddle in the bottom part of the screen to bounce a ball up to destroy blocks. However, some blocks will be able to add some variation to the gameplay. Let's start with the following criteria:

  • Elevator pitch: An elevator pitch is the description of your game as you would explain it to someone in an elevator, short and concise. This game is a game where players move a paddle to bounce balls off to destroy blocks. Some of the blocks will have special effects to change the balls or the paddle.

  • Theme: The theme for this game is puzzle.

  • Genre: The genre for the game is puzzle game.

  • Challenges: These are used to destroy all of the blocks in a level.

  • Rewards: Players are given scores depending on what blocks are destroyed and how long they...