Book Image

Mastering Oculus Rift Development

By : Jack Donovan
Book Image

Mastering Oculus Rift Development

By: Jack Donovan

Overview of this book

Virtual reality (VR) is changing the world of gaming and entertainment as we know it. VR headsets such as the Oculus Rift immerse players in a virtual world by tracking their head movements and simulating depth, giving them the feeling that they are actually present in the environment. We will first use the Oculus SDK in the book and will then move on to the widely popular Unity Engine, showing you how you can add that extra edge to your VR games using the power of Unity. In this book, you’ll learn how to take advantage of this new medium by designing around each of its unique features. This book will demonstrate the Unity 5 game engine, one of most widely-used engines for VR development, and will take you through a comprehensive project that covers everything necessary to create and publish a complete VR experience for the Oculus Rift. You will also be able to identify the common perils and pitfalls of VR development to ensure that your audience has the most comfortable experience possible. By the end of the book, you will be able to create an advanced VR game for the Oculus Rift, and you’ll have everything you need to bring your ideas into a new reality.
Table of Contents (17 chapters)
Mastering Oculus Rift Development
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Preface

Getting started with Unity


Unity3D is a complex engine, but it's very easy to get started with. In this section, we'll cover every aspect of the engine you need in order to build and deploy your first VR experience, but we'll be exploring different capabilities of the engine every chapter. Unity3D offers support for a few different languages, but all code we write in this book will be C#.

Installing the Unity3D engine

To install Unity, navigate to http://www.unity3d.com/ and download the installation assistant from the front page. Unity offers a Personal and Professional edition; the Personal edition is free and contains everything you need to create a VR application. Also, create a Unity account on the page to manage your license and other account-based services.

Note

Unity's Professional edition isn't required for virtual reality development, but it does provide some helpful tools for finalizing your game before you sell it, such as the ability to remove the Unity splash screen and the option...