Book Image

Getting Started with Raspberry Pi Zero

By : Richard Grimmett
Book Image

Getting Started with Raspberry Pi Zero

By: Richard Grimmett

Overview of this book

Raspberry Pi Zero is half the size of Raspberry Pi A, only with twice the utility. At just three centimeters wide, it packs in every utility required for full-fledged computing tasks. This practical tutorial will help you quickly get up and running with Raspberry Pi Zero to control hardware and software and write simple programs and games. You will learn to build creative programs and exciting games with little or no programming experience. We cover all the features of Raspberry Pi Zero as you discover how to configure software and hardware, and control external devices. You will find out how to navigate your way in Raspbian, write simple Python scripts, and create simple DIY programs.
Table of Contents (16 chapters)
Getting Started with Raspberry Pi Zero
Credits
About the Author
About the Reviewer
www.PacktPub.com
Preface
Index

Chapter 1. Getting Started with Raspberry Pi Zero

There has been a major shift in electronics and computer accessibility driven by the introduction of the Raspberry Pi microcomputer and its variants. With a completely different price point along with a significantly expanded support community, the Raspberry Pi has been an unprecedented success in bringing inexpensive computing to a wide audience. The Raspberry Pi Zero continues with that important approach, providing unprecedented computer power at an even lower price point.

The Raspberry Pi Zero is particularly useful as it can be paired with inexpensive hardware and open-source software to do a wide range of different Do-It-Yourself projects. You'll learn about many of these in this book. You'll learn how to control DC motors, how to control servos, how to hook up a microphone for speech recognition, and even how to connect a webcam to view and interpret the outside world.

The Raspberry Pi Zero can do amazing things, but first you'll need to understand how to access all of this capability. In this chapter, you'll learn how to:

  • Provide power to the board

  • Connect a display, keyboard, and mouse

  • Load and configure the operating system

  • Configure the board for remote access