Book Image

Android Development Tools for Eclipse

By : Khirulnizam Abd Rahman, Sanjay Shah
Book Image

Android Development Tools for Eclipse

By: Khirulnizam Abd Rahman, Sanjay Shah

Overview of this book

<p>The increase in Android's popularity with every passing day cannot be understated. This has resulted in a large programmer base willing to contribute to its success. Eclipse has a powerful IDE and has been adopted widely by programmers across the globe. The focus of ADT is to use existing familiar territory and ease development of Android applications. In this sense, ADT provides a one stop solution for Android application development.</p><p>Android Development Tools for Eclipse is a step-by-step guide that provides you with hands-on, practical, and to the point discussion and steps for using Eclipse tools for developing, debugging, and signing Android applications for distribution. It also teaches you to incorporate advertisements to monetize your applications. Every concept and its usage has been demonstrated in this book by implementing them via real world applications.</p><p></p><p>Android Development Tools for Eclipse starts with the installation of ADT, and then discusses important tools before guiding you through Android application development from scratch, demonstrating different concepts and implementation before finally helping you distribute your applications in the Android market. You will start the development of your first application, explore project structure, and add different widgets including multimedia ones.</p><p></p><p>You will learn everything about developing, debugging, testing, distributing, and monetizing your Android application using Eclipse ADT.</p>
Table of Contents (10 chapters)
9
Index

What this book covers

Chapter 1, Installing Eclipse, ADT, and SDK, guides you through the installation of Eclipse and ADT(Android Development Tools) needed for Android application development.

Chapter 2, Important Features of the IDE, describes several important features in Eclipse and an ADT Environment useful to develop native Android apps.

Chapter 3, Creating a New Android Project, guides you through the creation of a new project and demonstrates the usage of simple widgets. It also guides across compiling, debugging, and running the application.

Chapter 4, Incorporating Multimedia Elements, will teach you how to include multimedia elements and handle multiple screens in the application.

Chapter 5, Adding RadioButton, CheckBox, Menu, and Preferences, deals with adding menus and Preference Screen and the usage of radio button and check box.

Chapter 6, Handling Multiple Screen Types, teaches you how to tackle different screen types and orientations.

Chapter 7, Adding External Library, guides you through adding external library, that is, the AdMob library and incorporating advertisements in the application.

Chapter 8, Signing and Distributing APK, shows the steps involved in signing and distributing the Android application.