Book Image

HoloLens Beginner's Guide

By : Jason M. Odom
Book Image

HoloLens Beginner's Guide

By: Jason M. Odom

Overview of this book

HoloLens revolutionizes the way we work and interact with the virtual world. HoloLens brings you the amazing world of augmented reality and provides an opportunity to explore it like never before. This is the best book for developers who want to start creating interactive and intuitive augmented reality apps for the HoloLens platform. You will start with a walkthrough of the HoloLens hardware before creating your first app. Next you will be introduced to the various HoloLens sensors and find out how to program them efficiently so that they can interact with the real world seamlessly. Moving on, you will learn how to create smart animations and add video overlay that implements real-time tracking and motion-sensing abilities to your HoloLens app. Finally, you will learn how to test your app effectively.
Table of Contents (18 chapters)
Title Page
Credits
About the Author
About the Reviewer
www.PacktPub.com
Customer Feedback
Dedication
Preface

About the Reviewer

Vangos Pterneas is helping innovative companies increase their revenue using motion technology and virtual reality. He is an expert in Kinect, HoloLens, Oculus Rift, and HTC Vive.

Microsoft has awarded him with the title of Most Valuable Professional for his technical contributions to the open source community. Vangos runs LightBuzz Inc, collaborating with clients from all over the world. He’s also the author of the book Getting Started with HTML5 WebSocket Programming, by Packt, and The Dark Art of Freelancing.