Book Image

iOS 16 Programming for Beginners - Seventh Edition

By : Ahmad Sahar, Craig Clayton
Book Image

iOS 16 Programming for Beginners - Seventh Edition

By: Ahmad Sahar, Craig Clayton

Overview of this book

With almost 2 million apps on the App Store, iOS mobile apps continue to be incredibly popular. Anyone can reach millions of customers around the world by publishing their apps on the App Store, which means that competent iOS developers are in high demand. iOS 16 Programming for Beginners, Seventh Edition, is a comprehensive introduction for those who are new to iOS, covering the entire process of learning the Swift language, writing your own app, and publishing it on the App Store. This book follows a hands-on approach. With step-by-step tutorials to real-life examples and easy-to-understand explanations of complicated topics, each chapter will help you learn and practice the Swift language to build your apps and introduce exciting new technologies to incorporate into your apps. You'll learn how to publish iOS apps and work with new iOS 16 features such as Mac Catalyst, SwiftUI, Lock Screen widgets, WeatherKit, and much more. By the end of this iOS development book, you'll have the knowledge and skills to write and publish interesting apps, and more importantly, to use the online resources available to enhance your app development journey.
Table of Contents (34 chapters)
1
Part I: Swift
11
Part II: Design
16
Part III: Code
26
Part IV: Features
32
Other Books You May Enjoy
33
Index

Technical requirements

You will start by working in a playground, then you will continue working on the LetsEat project that you modified in the previous chapter.

The playground and completed Xcode project for this chapter are in the Chapter16 folder of the code bundle for this book, which can be downloaded here:

https://github.com/PacktPublishing/iOS-16-Programming-for-Beginners-Seventh-Edition

Check out the following video to see the code in action:

https://bit.ly/3SOlZZe

Let’s begin by learning more about how a table view works by implementing a view controller that manages a table view in a playground. Create a new playground and name it TableViewBasics. You can type in and run all the code shown in the upcoming sections as you go along.