Book Image

Android Studio 3.5 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android applications have become an important part of our daily lives and lots of effort goes into developing an Android application. This book will help you to build you own Android applications using Java. Android Studio 3.5 Development Essentials – Java Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android Studio, and install an Android application on emulator. You will test apps on physical Android devices, then study Android Studio code editor and constraint layout, Android architecture, the anatomy of an Android app, and Android activity state changes. The book then covers advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication, and finally, you will learn to upload your app to Google Play console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Java.
Table of Contents (86 chapters)
86
Index

10.11 Summary

A number of different elements can be brought together in order to create an Android application. In this chapter, we have provided a high-level overview of Activities, Fragments, Services, Intents and Broadcast Receivers together with an overview of the manifest file and application resources.

Maximum reuse and interoperability are promoted through the creation of individual, standalone modules of functionality in the form of activities and intents, while data sharing between applications is achieved by the implementation of content providers.

While activities are focused on areas where the user interacts with the application (an activity essentially equating to a single user interface screen and often made up of one or more fragments), background processing is typically handled by Services and Broadcast Receivers.

The components that make up the application are outlined for the Android runtime system in a manifest file which, combined with the application...