Book Image

Android Studio 3.5 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android applications have become an important part of our daily lives and lots of effort goes into developing an Android application. This book will help you to build you own Android applications using Java. Android Studio 3.5 Development Essentials – Java Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android Studio, and install an Android application on emulator. You will test apps on physical Android devices, then study Android Studio code editor and constraint layout, Android architecture, the anatomy of an Android app, and Android activity state changes. The book then covers advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication, and finally, you will learn to upload your app to Google Play console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Java.
Table of Contents (86 chapters)
86
Index

16.3 Design Mode

In design mode, the user interface can be visually manipulated by directly working with the view palette and the graphical representation of the layout. Figure 16-4 highlights the key areas of the Android Studio Layout Editor tool in design mode:

Figure 16-4

A – Palette – The palette provides access to the range of view components provided by the Android SDK. These are grouped into categories for easy navigation. Items may be added to the layout by dragging a view component from the palette and dropping it at the desired position on the layout.

B – Device Screen – The device screen provides a visual “what you see is what you get” representation of the user interface layout as it is being designed. This layout allows for direct manipulation of the design in terms of allowing views to be selected, deleted, moved and resized. The device model represented by the layout can be changed at any time using a menu located...