Book Image

Android Studio 3.5 Development Essentials - Java Edition

By : Neil Smyth
Book Image

Android Studio 3.5 Development Essentials - Java Edition

By: Neil Smyth

Overview of this book

Android applications have become an important part of our daily lives and lots of effort goes into developing an Android application. This book will help you to build you own Android applications using Java. Android Studio 3.5 Development Essentials – Java Edition first teaches you to install Android development and test environment on different operating systems. Next, you will create an Android app and a virtual device in Android Studio, and install an Android application on emulator. You will test apps on physical Android devices, then study Android Studio code editor and constraint layout, Android architecture, the anatomy of an Android app, and Android activity state changes. The book then covers advanced topics such as views and widgets implementation, multi-window support integration, and biometric authentication, and finally, you will learn to upload your app to Google Play console and handle the build process with Gradle. By the end of this book, you will have gained enough knowledge to develop powerful Android applications using Java.
Table of Contents (86 chapters)
86
Index

28.17 Detecting Pinch Gestures

Before moving on from touch handling in general and gesture recognition in particular, the last topic of this chapter is that of handling pinch gestures. While it is possible to create and detect a wide range of gestures using the steps outlined in the previous sections of this chapter it is, in fact, not possible to detect a pinching gesture (where two fingers are used in a stretching and pinching motion, typically to zoom in and out of a view or image) using the techniques discussed so far.

The simplest method for detecting pinch gestures is to use the Android ScaleGestureDetector class. In general terms, detecting pinch gestures involves the following three steps:

1. Declaration of a new class which implements the SimpleOnScaleGestureListener interface including the required onScale(), onScaleBegin() and onScaleEnd() callback methods.

2. Creation of an instance of the ScaleGestureDetector class, passing through an instance of the class created...